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Bloodstain

In any given battle in the game, the object is for Geralt to win, either by killing or frightening off his foes. This is achieved by inflicting as much damage on opponents while taking as little damage from them as possible. The damage inflicted can be enhanced positively (for Geralt) by making use of weapons and signs which increase the critical effects that some of these possess. The damage can also be negatively enhanced (i.e. be more damaging to Geralt) as well, if his opponents possess weapons of their own which enhance some critical effects.

Combat modifiers

  • Attack: The chance of successful attack. The higher the attack, the smaller the probability of enemy evading the attack.
  • Dodge: Chance of blocking enemy attacks. Most effective against monsters whose attacks cannot be parried.
  • Parry: Chance of parrying enemy blows. Most effective against armed opponents.

Effects used against Geralt

Icon Name Effects Related
Effect Bleeding Bleeding
  • Continuous loss of vitality
  • Attack efficiency reduced - reduced hit, parry and dodge efficiency
  • Chance of dodging and parrying opponent attacks reduced
  • Susceptibility to Pain critical effect increased
Effect Blinding Blinding
  • Active dodging of opponent attacks blocked
  • Special maneuvers disabled
  • Attack efficiency reduced - reduced hit, parry and dodge efficiency
  • Chance of dodging and parrying opponent attacks reduced
  • Susceptibility to Knockdown critical effect increased
Effect Incineration Incineration
  • Continuous loss of vitality
  • Active dodging of opponent attacks blocked
  • Ability to parry enemy attacks blocked
  • Special maneuvers disabled
  • Sign use blocked
  • Susceptibility to Blinding critical effect increased
Effect Knockdown Knockdown
  • Temporary Knockdown, i.e. knocking an opponent (or an opponent knocking Geralt) to the ground
  • When an enemy is knocked down, it prevents them from launching their next attack as quickly
  • Opponents can kill Geralt with one hit (a finishing blow), making this effect especially dangerous in combat against large, powerful beasts
Effect Pain Pain
  • Slows movement and attack speed
  • Reduces chance of dodging and parrying opponent attacks
  • The pain animation provides a visual stop to opponents attacking as they suffer the effect
Effect Poison Poison
Effect Stun Stun
  • Geralt is incapacitated, i.e. control of Geralt is temporarily ineffective
  • Opponents can kill Geralt with one hit (Coups de Grâce using ordinary swords or simple finishing blows using non-witcher style weapons)
  • When stunned, enemies' attacks are temporarily stopped as they remain afflicted

Effects used by Geralt

Name Effects Related
Disarm
  • Provides an increased chance of disarming opponent
Dislodge shield
  • Provides an increased chance of dislodging the opponent's shield
Fear
  • Paralyzes opponent with fear
Hex
  • Appears to be similar to charm, as it makes an opponent fight on the caster's side
Precise hit
  • Provides an increased chance of landing a critical blow
Sensitivity to silver
  • Increased an opponents vulnerability to silver weapons

See also

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